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| Certification Vendor: | Microsoft |
| Exam Name: | TS: Microsoft Virtual Earth 6.0, Application Development |
| Exam Number: | 70-544 |
| Available Languages: | English |
| Exam Format: | Multiple choice, Drag and drop |
| Related Certifications: | 70-544-Csharp TS: MS Virtual Earth 6.0, Application Development 70-544-VB TS: MS Virtual Earth 6.0, Application Development |
| Sample Questions: | Microsoft 70-544 Sample Questions |
| Exam Way: | Onsite at Pearson VUE or online proctored delivery (where supported) – historically offered by Microsoft. |
| Pre Condition: | Familiarity with JavaScript and web application development; experience with map APIs or web mapping controls. |
| Section | Objectives |
|---|---|
| Debugging and Optimization | - Debugging JavaScript in Virtual Earth applications - Performance considerations and practices |
| Virtual Earth Map Fundamentals | - Initializing and displaying maps in applications - Understanding Virtual Earth 6.0 architecture and API |
| Pushpins and Shapes | - Using shapes and layers for spatial data - Adding and configuring pushpins |
| Map Views and Modes | - Setting map view specifications - Switching between 2D and 3D modes |
| Map Interaction and Events | - Custom control integration with map events - Handling map events and user interaction |
| Data Integration | - Integrating external data (GeoRSS, MapCruncher tiles) - Working with AJAX and server-side data |
1. You are creating a Virtual Earth 6.0 application. The application will use data that is stored in the Microsoft MapCruncher output format.
The MapCruncher output is defined in the following manner:
var tileSrc =
http://dev.live.com/virtualearth/sdk/layers/layer1
You need to ensure that the application displays the data as a new layer on the Virtual
Earth map.
Which code segment should you use?
A) var tileSourceSpec = new VETileSourceSpecification("layer1", tileSrc + /%1.png); map.AddTileLayer(tileSourceSpec, true);
B) var tileSourceSpec = new VETileSourceSpecification("layer1/%4.png", tileSrc); map.AddTileLayer(tileSourceSpec, true);
C) var tileSourceSpec = new VETileSourceSpecification("layer1", tileSrc + /%4); map.AddTileLayer(tileSourceSpec, true);
D) var tileSourceSpec = new VETileSourceSpecification("layer1", tileSrc + "/%4.png"); map.AddTileLayer(tileSourceSpec, true);
2. You are creating a Web application. The opening page of the application pre-loads a fixed map that displays your office location. You need to ensure that the map displays a bird's eye view of your office location. You also need to ensure that the view remains fixed.
Which code segment should you use?
A) map.LoadMap(new VELatLong(40.689167,-74.04472),14,'o' ,true,
VEMapMode.Mode3D, false);
B) map.LoadMap(new VELatLong(40.689167,-74.04472),14,'o' ,true,
VEMapMode.Mode2D, false);
C) map.LoadMap(new VELatLong(40.689167,-74.04472),14,'o' ,false,
VEMapMode.Mode2D, false);
D) map.LoadMap(new VELatLong(40.689167,-74.04472),14,'h' ,false,
VEMapMode.Mode3D, false);
3. A Virtual Earth 6.0 application loads locations from a local Microsoft SQL Server 2005 database. You update locations in the database manually. You plan to automate the manual process. You need to ensure that the automation process updates the maximum number of locations in the least amount of time. What should you do?
A) Call the Find method for each location by using Microsoft MapPoint Web Service.
B) Call the FindAddress method for each location by using Microsoft MapPoint Web
Service.
C) Push all locations to Customer Data Services by using the UploadSpecification class, and retrieve the results.
D) Push all locations to Customer Data Services by using the BatchGeocodeSpecification class, and retrieve the results.
4. You need to add a reference of the Virtual Earth 6.0 map control to a Web page of an application. What should you do?
A) Use the following code segment. <script type="text/javascript" src="http:
//dev.virtualearth.net/mapcontrol/mapcontrol.ascx?v=6"></script>
B) Use the following code segment. <script type="text/Javascript" src="http:
//dev.virtualearth.net/mapcontrol/v6/mapcontrol.js"></script>
C) Use the following code segment. <script type="text/javascript" src="http:
//dev.virtualearth.net/mapcontrol/mapcontrol.asmx?v=6"></script>
D) Use the following code segment. <script type="text/javascript" src="http:
//dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=6"></script>
5. You are creating a Web application by using the Virtual Earth 6.0 map control. A Web page of the application provides navigational aid to the users.
When the Web page loads, it must meet the following requirements:
The map must appear in the two-dimensional mode.
The users must be able to view the roads on the map and navigate through the map.
The users must not be able to change the map to the three-dimensional mode.
You need to ensure that the Web page meets the requirements.
Which code segment should you use?
A) map.LoadMap(new VELatLong(-33.85,18.6),11,'r', false, VEMapMode.Mode2D, true);
B) map.LoadMap(new VELatLong(-33.85,18.6), 11,'r', true, VEMapMode.Mode2D, false);
C) map.LoadMap(new VELatLong(-33.85,18.6),11,'r', false, VEMapMode.Mode2D, false);
D) map.LoadMap(new VELatLong(-33.85,18.6),11,'r', true, VEMapMode.Mode2D, true);
Solutions:
| Question # 1 Answer: D | Question # 2 Answer: B | Question # 3 Answer: D | Question # 4 Answer: D | Question # 5 Answer: C |
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